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569
src/c/analog_wd.c
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569
src/c/analog_wd.c
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#include <pebble.h>
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#include "analog_wd.h"
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#include "constants.h"
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#include "options.h"
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#include "weather.h"
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#include "date.h"
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#include "messaging.h"
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#include "digital_time.h"
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#include "battery.h"
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#define ANTIALIASING true
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#define HAND_MARGIN 18
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#define FINAL_RADIUS 80
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#define REGULAR_HANDS_WIDTH 6
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#define THIN_HANDS_WIDTH 5
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#define ANIMATION_DURATION 500
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#define ANIMATION_DELAY 600
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#define HOUR_BAR_MARGIN 5
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#define SCREEN_SHOT_HR 18
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#define SCREEN_SHOT_MIN 22
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#define HAND_LENGTH_SEC 75
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#define SECONDS_HAND_DISPLAY_TIME_SECS 18
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int g_display_seconds_hand_count = 0; //stores brief counter to display seconds hand
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Options s_options;
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//stores weather retry counts (incremented in second tick handler).
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//Stop retry count at DEFAULT_MAX_WEATHER_RETRY_COUNT
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int g_weather_retry_count = 0;
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typedef struct {
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int hours;
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int minutes;
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int seconds;
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} Time;
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static GPoint s_center;
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static Time s_last_time, s_anim_time;
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static int s_radius = 0, s_color_channels[3];
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static bool s_animating = false;
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void set_text_layers_color(GColor textColor) {
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text_layer_set_text_color(weather_layer1, textColor);
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text_layer_set_text_color(weather_layer2, textColor);
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text_layer_set_text_color(weather_layer_center, textColor);
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text_layer_set_text_color(date_layer1, textColor);
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text_layer_set_text_color(date_layer2, textColor);
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text_layer_set_text_color(battery_layer, textColor);
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}
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static void init_window_background_color(){
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window_set_background_color(s_main_window, GColorBlack);
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window_set_background_color(s_main_window, GColorFromHEX(s_options.background_color));
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}
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void init_static_row(TextLayer *label, GFont font) {
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text_layer_set_background_color(label, GColorClear);
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text_layer_set_text_color(label, GColorWhite);
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text_layer_set_text_color(label, GColorFromHEX(s_options.text_color));
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if (font) {
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text_layer_set_font(label, font);
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}
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}
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/*************************** AnimationImplementation **************************/
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static void animation_started(Animation *anim, void *context) {
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s_animating = true;
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}
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static void animation_stopped(Animation *anim, bool stopped, void *context) {
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s_animating = false;
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}
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static void animate(int duration, int delay, AnimationImplementation *implementation, bool handlers) {
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Animation *anim = animation_create();
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animation_set_duration(anim, duration);
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animation_set_delay(anim, delay);
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animation_set_curve(anim, AnimationCurveEaseInOut);
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animation_set_implementation(anim, implementation);
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if(handlers) {
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animation_set_handlers(anim, (AnimationHandlers) {
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.started = animation_started,
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.stopped = animation_stopped
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}, NULL);
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}
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animation_schedule(anim);
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}
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/************************************ UI **************************************/
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static void bt_handler(bool isConnected) {
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int current_bluetooth_state = 0; //default bluetooth disconnected
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if (isConnected) {
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current_bluetooth_state = 1; //bluetooth connected
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}
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//if bluetooth was previously connected and is now disconnected
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if (s_options.bluetooth_state == 1 &&
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current_bluetooth_state == 0) {
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if (s_options.vibrate_bt_status) {
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vibes_short_pulse(); //vibrate on bt disconnect, if option enabled
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if(s_canvas_layer) {
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layer_mark_dirty(s_canvas_layer);
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}
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}
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}
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//if bluetooth was previously disconnected and is now connected
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if (s_options.bluetooth_state == 0 &&
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current_bluetooth_state == 1) {
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//clear weather conditions and reset weather retry count to force weather update
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memset(s_options.conditions, 0,sizeof(s_options.conditions));
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s_options.condition_code = DEFAULT_CONDITION_CODE;
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g_weather_retry_count = 0;
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}
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//store bluetooth state
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s_options.bluetooth_state = current_bluetooth_state;
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}
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static void tap_handler(AccelAxisType axis, int32_t direction) {
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if (s_options.display_seconds_hand > 0) {
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time_t t = time(NULL);
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struct tm *time_now = localtime(&t);
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s_last_time.seconds = time_now->tm_sec;
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g_display_seconds_hand_count = SECONDS_HAND_DISPLAY_TIME_SECS;
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}
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if (s_options.shake_for_lohi == 1) {
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//Display Lo Hi temp info;
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display_lohi_weather_info();
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}
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}
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//every five seconds
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static void handle_5second_tick(struct tm *tick_time, TimeUnits units_changed) {
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//if conditions blank (no current weather info)
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if(strlen(s_options.conditions) == 0 &&
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g_weather_retry_count < DEFAULT_MAX_WEATHER_RETRY_COUNT) {
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//add one to weather retry count - stop trying this app session at DEFAULT_MAX_WEATHER_RETRY_COUNT
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++g_weather_retry_count;
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//reset time since last forecast timer
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s_options.min_since_last_forecast = 0;
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//get updated weather
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send(KEY_GET_WEATHER, 1, KEY_WEATHER_USE_GPS, s_options.weather_use_GPS, KEY_WEATHER_LOCATION, s_options.weather_location);
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//update weather layer
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update_weather_layer();
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}
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//APP_LOG(APP_LOG_LEVEL_DEBUG, "heap_bytes_free:heap_bytes_used %zu: %zu", heap_bytes_free(), heap_bytes_used());
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}
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//every second
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static void handle_second_tick(struct tm *tick_time, TimeUnits units_changed) {
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if((s_options.display_seconds_hand == 1 && g_display_seconds_hand_count > 0) ||
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s_options.display_seconds_hand == 2) {
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s_last_time.seconds = tick_time->tm_sec;
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if(s_canvas_layer) {
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layer_mark_dirty(s_canvas_layer);
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}
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}
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}
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//every minute
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static void handle_minute_tick(struct tm *tick_time, TimeUnits units_changed) {
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// Store time
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s_last_time.hours = tick_time->tm_hour;
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s_last_time.hours -= (s_last_time.hours > 12) ? 12 : 0;
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s_last_time.minutes = tick_time->tm_min;
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for(int i = 0; i < 3; i++) {
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s_color_channels[i] = 0;
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}
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// Redraw
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if(s_canvas_layer) {
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layer_mark_dirty(s_canvas_layer);
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}
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if (units_changed & HOUR_UNIT) {
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//vibes_double_pulse(); //hourly vibration
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}
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update_date_layer(); //check/update date layer
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update_digital_time_layer(); //check/update digital_time_layer
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update_battery_layer(); //check/update update_battery_layer
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//get minutes since last weather update
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time_t t = time(NULL);
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int min_since_last_update = (difftime(t, s_options.last_update) / 60) + 1;
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APP_LOG(APP_LOG_LEVEL_DEBUG, " (Last update %s) min_since_last_update:weather_frequency - %d:%d", s_options.last_weather_update24hr, min_since_last_update, s_options.weather_frequency);
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//APP_LOG(APP_LOG_LEVEL_DEBUG, "handle_minute_tick strlen(s_options.conditions): %zu", strlen(s_options.conditions));
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//if min_since_last_forecast greater than or equal to weatherUpdateFrequency
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if(min_since_last_update >= s_options.weather_frequency ||
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strlen(s_options.conditions) == 0) {
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s_options.min_since_last_forecast = 0;
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//get updated weather
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send(KEY_GET_WEATHER, 1, KEY_WEATHER_USE_GPS, s_options.weather_use_GPS, KEY_WEATHER_LOCATION, s_options.weather_location);
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//update weather layer
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update_weather_layer();
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}
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}
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void handle_tick(struct tm *tick_time, TimeUnits units_changed) {
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if (units_changed & SECOND_UNIT) {
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handle_second_tick(tick_time, units_changed);
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if (tick_time->tm_sec % 5 == 0) {
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handle_5second_tick(tick_time, units_changed);
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}
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}
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if (units_changed & MINUTE_UNIT) {
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handle_minute_tick(tick_time, units_changed);
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}
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}
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static int hours_to_minutes(int hours_out_of_12) {
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return (int)(float)(((float)hours_out_of_12 / 12.0F) * 60.0F);
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}
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static void update_proc(Layer *layer, GContext *ctx) {
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GRect layer_frame = layer_get_frame(window_get_root_layer(s_main_window));
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const int16_t width = layer_frame.size.w;
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const int16_t height = layer_frame.size.h;
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graphics_context_set_stroke_color(ctx, GColorWhite);
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graphics_context_set_antialiased(ctx, ANTIALIASING);
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/************************************ Minute lines **************************************/
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for (int i = 0; i < 60; i++) {
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// hour bar
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if (i % 1 == 0 && i / 1 != -1) {
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GPoint minute_line = (GPoint) {
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.x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * i / 60) * (int32_t)(s_radius - HOUR_BAR_MARGIN) / TRIG_MAX_RATIO) + s_center.x,
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.y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * i / 60) * (int32_t)(s_radius - HOUR_BAR_MARGIN) / TRIG_MAX_RATIO) + s_center.y,
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};
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GPoint line_start = minute_line;
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time_t t = time(NULL);
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struct tm *time_now = localtime(&t);
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#if DEBUG
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time_now->tm_hour = SCREEN_SHOT_HR; //for screen shots
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time_now->tm_min = SCREEN_SHOT_MIN;
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#endif
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//emphasize/display hour indicators
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if (i % 5 == 0) {
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if (!s_options.display_hour_digits) {
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// emphasis
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.hour_markers_color));
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line_start.x += (s_center.x - minute_line.x) * 0.12;
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line_start.y += (s_center.y - minute_line.y) * 0.12;
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graphics_context_set_stroke_width(ctx, 2);
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graphics_draw_line(ctx, line_start, minute_line);
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}
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else {
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.hour_markers_color));
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line_start.x += (s_center.x - minute_line.x) * 0.02;
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line_start.y += (s_center.y - minute_line.y) * 0.02;
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graphics_context_set_stroke_width(ctx, 2);
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graphics_draw_line(ctx, line_start, minute_line);
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// show hour digits
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line_start.x += (s_center.x - line_start.x) * 0.11;
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line_start.y += (s_center.y - line_start.y) * 0.11;
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line_start.x -= 14;
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line_start.y -= 12;
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GSize sz = (GSize) {
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.w = 30,
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.h = 20,
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};
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GRect rect = (GRect) {
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.origin = line_start,
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.size = sz,
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};
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char str[3];
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snprintf(str, 3, "%d", i / 5 == 0 ? 12 : i / 5);
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if (clock_is_24h_style() && time_now->tm_hour > 12) {
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snprintf(str, 3, "%d", i / 5 == 0 ? 24 : i / 5 + 12);
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}
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graphics_context_set_text_color(ctx, GColorFromHEX(s_options.hour_markers_color));
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graphics_draw_text(ctx, str, fonts_get_system_font(FONT_KEY_GOTHIC_18_BOLD), rect, GTextOverflowModeWordWrap, GTextAlignmentCenter, NULL);
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}
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}
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else {
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if (!s_options.display_hour_digits) {
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.minor_markers_color));
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line_start.x += (s_center.x - minute_line.x) * 0.07;
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line_start.y += (s_center.y - minute_line.y) * 0.07;
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graphics_context_set_stroke_width(ctx, 1);
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graphics_draw_line(ctx, line_start, minute_line);
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}
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else {
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.minor_markers_color));
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graphics_context_set_fill_color(ctx, GColorFromHEX(s_options.minor_markers_color));
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graphics_fill_circle(ctx, minute_line, 1);
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}
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}
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}
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}
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/************************************ Watch hand width **************************************/
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//set watch hand width
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if (s_options.use_thin_hands) {
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graphics_context_set_stroke_width(ctx, THIN_HANDS_WIDTH);
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}
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else {
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graphics_context_set_stroke_width(ctx, REGULAR_HANDS_WIDTH);
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}
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/************************************ Twelve o'clock dot **************************************/
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//if background color the same color as the hour marker color, dispaly a dot at twelve o'clock position
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int chalk_offset = 10;
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if (s_options.background_color == s_options.hour_markers_color) {
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.hour_hand_color));
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graphics_draw_circle(ctx, GPoint(width / 2, chalk_offset), 1); //twelve
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}
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/************************************ Hour and minute hands **************************************/
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// Don't use current time while animating
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Time mode_time = (s_animating) ? s_anim_time : s_last_time;
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// Adjust for minutes through the hour
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float minute_angle = TRIG_MAX_ANGLE * mode_time.minutes / 60;
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float hour_angle;
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if(s_animating) {
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// Hours out of 60 for smoothness
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hour_angle = TRIG_MAX_ANGLE * mode_time.hours / 60;
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} else {
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hour_angle = TRIG_MAX_ANGLE * mode_time.hours / 12;
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}
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hour_angle += (minute_angle / TRIG_MAX_ANGLE) * (TRIG_MAX_ANGLE / 12);
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// Plot hands
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GPoint minute_hand = (GPoint) {
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.x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)(s_radius - HAND_MARGIN) / TRIG_MAX_RATIO) + s_center.x,
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.y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * mode_time.minutes / 60) * (int32_t)(s_radius - HAND_MARGIN) / TRIG_MAX_RATIO) + s_center.y,
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};
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GPoint hour_hand = (GPoint) {
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.x = (int16_t)(sin_lookup(hour_angle) * (int32_t)(s_radius - (1.75 * HAND_MARGIN)) / TRIG_MAX_RATIO) + s_center.x,
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.y = (int16_t)(-cos_lookup(hour_angle) * (int32_t)(s_radius - (1.75 * HAND_MARGIN)) / TRIG_MAX_RATIO) + s_center.y,
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};
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// Draw hands with positive length only
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if(s_radius > HAND_MARGIN) {
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.minute_hand_color));
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graphics_draw_line(ctx, s_center, minute_hand);
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}
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if(s_radius > 2 * HAND_MARGIN) {
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.hour_hand_color));
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if (s_options.vibrate_bt_status) {
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if (s_options.bluetooth_state == 0) {
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graphics_context_set_stroke_color(ctx, GColorBlue);
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}
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}
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graphics_draw_line(ctx, s_center, hour_hand);
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//center circle
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graphics_draw_circle(ctx, GPoint(width / 2, height / 2), 1);
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}
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/************************************ Seconds hand line **************************************/
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// Draw seconds hand
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--g_display_seconds_hand_count;
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if (g_display_seconds_hand_count < 0)
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g_display_seconds_hand_count = 0;
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if((s_options.display_seconds_hand == 1 && g_display_seconds_hand_count > 0) ||
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(s_options.display_seconds_hand == 2)) {
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// Plot seconds hand ends
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GPoint second_hand_long = (GPoint) {
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.x = (int16_t)(sin_lookup(TRIG_MAX_ANGLE * s_last_time.seconds / 60) * (int32_t)HAND_LENGTH_SEC / TRIG_MAX_RATIO) + s_center.x,
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.y = (int16_t)(-cos_lookup(TRIG_MAX_ANGLE * s_last_time.seconds / 60) * (int32_t)HAND_LENGTH_SEC / TRIG_MAX_RATIO) + s_center.y,
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};
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graphics_context_set_stroke_width(ctx, 2);
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graphics_context_set_stroke_color(ctx, GColorFromHEX(s_options.seconds_hand_color));
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graphics_draw_line(ctx, GPoint(s_center.x, s_center.y), GPoint(second_hand_long.x, second_hand_long.y));
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}
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}
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static void window_load(Window *window) {
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Layer *window_layer = window_get_root_layer(window);
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GRect window_bounds = layer_get_bounds(window_layer);
|
||||
s_center = grect_center_point(&window_bounds);
|
||||
s_canvas_layer = layer_create(window_bounds);
|
||||
layer_set_update_proc(s_canvas_layer, update_proc);
|
||||
layer_add_child(window_layer, s_canvas_layer);
|
||||
}
|
||||
|
||||
static void window_unload(Window *window) {
|
||||
layer_destroy(s_canvas_layer);
|
||||
}
|
||||
|
||||
/*********************************** App **************************************/
|
||||
|
||||
static int anim_percentage(AnimationProgress dist_normalized, int max) {
|
||||
return (int)(float)(((float)dist_normalized / (float)ANIMATION_NORMALIZED_MAX) * (float)max);
|
||||
}
|
||||
|
||||
static void radius_update(Animation *anim, AnimationProgress dist_normalized) {
|
||||
int chalkRadiusAdjustment = 0;
|
||||
#if defined(PBL_ROUND)
|
||||
chalkRadiusAdjustment = 12;
|
||||
#endif
|
||||
s_radius = anim_percentage(dist_normalized, FINAL_RADIUS + chalkRadiusAdjustment);
|
||||
|
||||
layer_mark_dirty(s_canvas_layer);
|
||||
}
|
||||
|
||||
static void hands_update(Animation *anim, AnimationProgress dist_normalized) {
|
||||
s_anim_time.hours = anim_percentage(dist_normalized, hours_to_minutes(s_last_time.hours));
|
||||
s_anim_time.minutes = anim_percentage(dist_normalized, s_last_time.minutes);
|
||||
|
||||
layer_mark_dirty(s_canvas_layer);
|
||||
}
|
||||
|
||||
static void handle_deinit() {
|
||||
//save watchface options
|
||||
persist_write_data(KEY_OPTIONS, &s_options, sizeof(s_options));
|
||||
|
||||
text_layer_destroy(weather_layer1);
|
||||
text_layer_destroy(weather_layer_center);
|
||||
text_layer_destroy(weather_layer2);
|
||||
text_layer_destroy(digital_time_layer);
|
||||
text_layer_destroy(battery_layer);
|
||||
text_layer_destroy(date_layer1);
|
||||
text_layer_destroy(date_layer2);
|
||||
|
||||
connection_service_unsubscribe();
|
||||
|
||||
accel_tap_service_unsubscribe();
|
||||
tick_timer_service_unsubscribe();
|
||||
|
||||
window_destroy(s_main_window);
|
||||
}
|
||||
|
||||
static void handle_init() {
|
||||
//light_enable(true); //background light for screen shots
|
||||
srand(time(NULL));
|
||||
|
||||
s_main_window = window_create();
|
||||
window_set_window_handlers(s_main_window, (WindowHandlers) {
|
||||
.load = window_load,
|
||||
.unload = window_unload,
|
||||
});
|
||||
|
||||
|
||||
//set-retrieve watchface options
|
||||
init_options();
|
||||
|
||||
init_window_background_color();
|
||||
|
||||
// Prepare animations
|
||||
AnimationImplementation radius_impl = {
|
||||
.update = radius_update
|
||||
};
|
||||
animate(ANIMATION_DURATION, ANIMATION_DELAY, &radius_impl, false);
|
||||
|
||||
AnimationImplementation hands_impl = {
|
||||
.update = hands_update
|
||||
};
|
||||
animate(2 * ANIMATION_DURATION, ANIMATION_DELAY, &hands_impl, true);
|
||||
|
||||
//add weather and date layers
|
||||
GRect layer_frame = layer_get_frame(window_get_root_layer(s_main_window));
|
||||
const int16_t width = layer_frame.size.w;
|
||||
const int16_t height = layer_frame.size.h;
|
||||
|
||||
//add_weatherdate_layers(window_get_root_layer(s_main_window), width, height);
|
||||
add_date_layers(window_get_root_layer(s_main_window), width, height);
|
||||
add_weather_layers(window_get_root_layer(s_main_window), width, height);
|
||||
add_digital_time_layer(window_get_root_layer(s_main_window), width, height);
|
||||
add_battery_layer(window_get_root_layer(s_main_window), width, height);
|
||||
|
||||
app_message_register_inbox_received(inbox_received_callback);
|
||||
app_message_register_inbox_dropped(message_dropped);
|
||||
app_message_register_outbox_sent(message_out_success);
|
||||
app_message_register_outbox_failed(message_out_failed);
|
||||
|
||||
app_message_open(app_message_inbox_size_maximum(), app_message_outbox_size_maximum());
|
||||
|
||||
update_date_layer(); //update date_layer
|
||||
update_digital_time_layer(); //update digital_time_layer
|
||||
update_battery_layer(); //update update_battery_layer
|
||||
update_weather_layer(); //update weather layer
|
||||
|
||||
tick_timer_service_subscribe(MINUTE_UNIT | SECOND_UNIT, handle_tick);
|
||||
accel_tap_service_subscribe(tap_handler);
|
||||
|
||||
time_t t = time(NULL);
|
||||
struct tm *time_now = localtime(&t);
|
||||
#if DEBUG
|
||||
time_now->tm_hour = SCREEN_SHOT_HR; //for screen shots
|
||||
time_now->tm_min = SCREEN_SHOT_MIN;
|
||||
#endif
|
||||
if (s_options.display_seconds_hand > 0)
|
||||
s_last_time.seconds = time_now->tm_sec;
|
||||
handle_tick(time_now, MINUTE_UNIT);
|
||||
|
||||
//get minutes since last weather update
|
||||
//int min_since_last_update = difftime(t, s_options.last_update) / 60;
|
||||
//APP_LOG(APP_LOG_LEVEL_DEBUG, "******************* minutes since last weather update %d: weather_frequency %d", min_since_last_update, s_options.weather_frequency);
|
||||
|
||||
// Subscribe to Bluetooth updates
|
||||
connection_service_subscribe((ConnectionHandlers) {
|
||||
.pebble_app_connection_handler = bt_handler
|
||||
});
|
||||
|
||||
// Check current bluetooth connection state
|
||||
bt_handler(connection_service_peek_pebble_app_connection());
|
||||
|
||||
const bool animated = true;
|
||||
window_stack_push(s_main_window, animated);
|
||||
}
|
||||
|
||||
int main() {
|
||||
handle_init();
|
||||
app_event_loop();
|
||||
handle_deinit();
|
||||
}
|
||||
Reference in New Issue
Block a user